Curse this game!
I was gonna give a friend my Black Reach Marines and a Codex as his Christmas present.
(I'll get him something else he would probably like more anyhow.)
I had gotten BR for 30 bucks so the Marines were practically free. Today at the 40K game I saw about getting some more Marine bits for him. Sadly one player wants to magnetize all his Terminators so he can switch weapons, meaning the 2 Thunder Hammer and 3 Lightning Claw Assault Termie idea could not happen.
Another dude sold me a 5 man assault squad for 8 bucks with one Power Fist, rest CCW and Bolt Pistol.
On the drive home I had an epiphany: The Blood Angels codex is free outside of printer ink. Why not do BA as the army instead of vanilla Marines?
Then I had a secondary epiphany: I should keep these Marines, throw in my spare Lead Mk6 Techmarine, my Mephiston model I used as a Chaos Lord, and 5 Space Hulk 2nd ed Terminators and have an army.
The concept: Pre Heresy World Eaters that have come out of the Warp a bit messed up and counts as a Blood Angels force. They have been pirating and stealing and killing anything they don't like, Imperial or otherwise.
My eventual goal is 3 Vindicators, 2 Terminator Squads with Thunder Hammer and Storm Shields, and a shit ton of Assault Squads and a Death Company.
I converted a spare 2nd ed era metal Legion of the Damned body to counts as Lemartes, and have currently added his pal, a venerable Dreadnought with Heavy Flamer attachment. And clearly their time in the Warp has messed em up a little:
My current army design is:
HQ: Mephiston (WE Captain that thinks his Pysker powers are really his ANGRY HATE) 225 points.
Lemartes: 125
Elites: 2 Terminator Squads, 1 W Heavy Flamer. 200 and 205 points each. (200 each if I convert to Thunder Hammer and Storm Shield.) Venerable Dreadnought with Heavy Flamer and Multi Melta. Extra Armor. 165
Techmarine 75 points.
Troops: Assault Squad Vet Sgt with Power Fist, Meltabombs, Combat Shield. 1 of the other 4 Assault Marines with Plasma Pistol 195 points. 10 man tac squad Sgt with Meltabombs, Chainsword. 1 Tac with Flamer, 1 Tac with Missile Launcher: 210.
1400 points. An army whose total cash expenditure was effectively 40 bucks if we count 10 for Mephiston, a couple of bucks for the Techmarine, 10 for the BR Marines, 10 for the SH Termies (50 dollar game) and 8 for the Assault Marines.
For 1500 point games I will probably just get 2 Drop pods or 2 Attack Bikes. For larger games more Assault Squads, and a trio of Vindicators. Hell, once I get them I may tweak the above instead of having 2 Terminator Squads.
A blog about tabletop hobby and or strategy games, with a side order of electronic turn based goodness here and there. Now with tons of retro gaming content both electronic and tabletop. Also with 20% more self loathing douchebaggery!
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- Captain Rufus
- Southeastern CT, United States
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