A blog about tabletop hobby and or strategy games, with a side order of electronic turn based goodness here and there. Now with tons of retro gaming content both electronic and tabletop. Also with 20% more self loathing douchebaggery!

Thursday, March 17, 2011

Some Stuff March Edition

First off a toy related bit.  After years of collecting and months waiting for them to come in, I now have a complete and amazing Transformers Bruticus, made up of all small run collector's oriented toys.

See during the Transformers Energon line they made a couple combiners based off the concepts of the old 80s "Scramble City" concept where there was one big body bit, and 4 interchangable limbs.  The Energon toys refined this with poseable figures, no extra parts that didn't store on the figure somehow, and even the combiner could pose about.  Sadly these toys only sort of combined with generally terrible hands and feet doing secondary duty as equally poor looking weapons, and each combiner team was really 3 figures, each limb being just 2 different paint schemes.

From time to time since they got reissued, sometimes with better paint schemes, but still sucky.  However the Transformers Collector's Club in a way to not make their 40 dollar a year fee seem completely a waste of money gives you a 8-12 dollar value toy in an exclusive paint scheme every year for free.  For 5 years they did their own team using the above combiners, but with a long running story, and each figure having lots of lovely transparent plastic.  I subbed for one year, used their discount price for member's store (which basically makes in print toys MSRP, and the previous year's freebie toy 20 bucks instead of non member 40.) to grab the other 2 out, and a few months back stumbled upon the limb I didn't have for 15 bucks.

Now Transformers has some third party companies making accessories if not their own figures out there, some of which blow anything Hasbro (TF's parent company outside of Asia) can do, albeit at a 2-4 times price markup of what an equivalent toy would cost in stores.

They decided to improve one of the combiner teams, the Combaticons who form Bruticus.  Not just with parts, but 2 whole replacement figures, being the Space Shuttle Blast Off, and the Jeep Swindle.  For 48 dollars a figure.  Figures who without all the accessories and being from Hasbro would be 8 bucks.

I still bought them.  They are AMAZING renditions of these classic characters with some tweaks.  And the accessories.  Oh the accessories.  Each box with full color instruction booklet has 3 trays worth of moving plastic parts not just for use with the included Transformer, but for the other Combaticons.  Guns, missile racks, truck beds, you name it.  And all these pieces go on BOTH modes, robot and vehicle.

While waiting for these lovely money sinks I grabbed the main body commander bit.

And now?

BRUTICUS IS REBORN!


Thankfully the grey of the combiner/weapon bits meshes well with the primarily red and blue and grey of the TFCC pieces.  And in spite of my less than optimal photo, you can see its big.  And amazing.  Every weapon has moving parts in it, the main AT rifle going down to a smaller size.  The combat knife is an axe for Blast Off.  The feet are both truck bed parts with moving wheels AND as you see they have hidden missiles in them, turning this massive death machine into the universe's most bad ass Jester.

Like in hobby gaming its mostly small companies that really provide fans with what they want.  You just pay a premium for it.


Next up is a bit of gaming.  I got to play some Formula De this week.  (I plan on reviewing it eventually.)  I not only won, but I was vindicated for something an ex friend insulted me with a number of years ago.

See Formula De is a Formula 1 racing game where you have various dice as your gears, and damage points for things like braking, taking turns too fast, downshifting multiple gears, ect.

In 2-3 lap races you can take a pitstop to take care of such damage, in some cases not really losing any time whatsoever.  (Unlike in real racing where you are gonna lose some position even if its just a quick fuel and fly.)  In the official rules you can effectively enter at top speed no problem and possibly leave, still head of the pack.

I remember playing the game and this came up.  I make a small comment about how that seems unbalanced.  My ex friend (and this action is the LEAST of his horribleness) starts YELLING at me for saying it, that I am just whining and don't know what I am talking about and I always do this.

Of course he was always the sort to find any broken advantage in any game ever and you could NEVER EVER EVER remove any unfair advantage he may have discovered.

Going back to playing it with an experienced player I bring up the pit stops being kind of broken and he told me, "Yeah I have houseruled that.  You can't go in at 5-6th gear anymore".

I like when I am vindicated.  I do have a pretty good eye for broken or unbalanced mechanics.

(Games Workshop on the other hand?  Not so much.)


And my final bit of news is that I may actually be in a REAL RPG CAMPAIGN and not the fast food D&D Encounters styled Gamma World game that replaced the D&D Encounters campaign when we all got tired of it.  (Though its a different day so I will probably play both.)

And what is it?  FASA STAR TREK.

A game I bought on a lark a few years back I might finally get to play.  Reading through it and its both impressing and disappointing me at the same time.  Its full of fluff and information on the universe, something a different game I am also reading (Robotech Shadow Chronicles) fails at.

Both are based on TV shows, but Trek expects the players to not just know everything about the setting and gives you that information.  All Robotech gives you is 100s of pages of equipment porn.

But that seems to be a problem with Palladium in general.   When they want to, they can write some compelling background and adventure seeds.  Most of the time its just a laundry list of new weapons.

The disappointment in Trek comes from the involved character generation that involves basically tracking your character's entire Starfleet career till they are skilled enough for whatever role the campaign needs them for.  The example character is in his late 40s!  Its a bit much to have to roll or expect a new player to do.

We will see if its 9 tables of generation works better in practice than on paper though.  It still makes more logical sense than Warhammer 40K RPG/1-2nd ed Warhammer Fantasy Roleplay.

(Involved?  9 Steps?  Its an 80s game alright!)

But unlike those games I bought into alongside others who were usually the ones to bring it up in the first place, FASA Trek should at least get played for a bit, while GURPS, Starfleet Battles, Warhammer Fantasy Battles, Star Wars Saga Edition, and Pirates of the (Locale Here), World of Warcraft CCG, and 2 different Star Wars CCGs sit around as reminders why most of my friends are horrible people.

And lets end this selection of stuff with some not just good news but GOOD NEWS.

Ogre Sixth Edition!!!  Big Steve Jackson has decided to do a product other than the endless Munchkin rehashes that form the foundation of his company's profits.

(I'll leave out opinions on the man himself, which from most people seem to be entirely negative.  In this case I am approving of what he is doing.)

Full color big box game with a reported TWENTY ONE SQUARE FEET OF CARDBOARD.  Its gonna be nearly TWELVE POUNDS, containing the rules from both Ogre and the expansions GEV, Shockwave, and some additional things.  (I doubt the long unreleased Ogrethulhu rules will be one of them.)

Look at part of the sell sheet showing what it is slated to look like:

Cardstock constructible Ogres!  Full color counters that also use the miniatures designs!  Map overlays to make for more varied setups!

Its gonna be awesome.  Ogre is one of my favorite games and this edition is a must buy.

Though its gonna hurt.  About 100 dollars, extremely low print run that might not even make it to stores.

But oh lordy do I so want it!

Wednesday, March 9, 2011

[AT-43] Cog Army Box Review/Unboxing

In a brave new digital era for Wargame Dork I have gone video.

Video without Full Spectrum Lighting, but my first video nonetheless.  Nearly 20 minutes of review about this 70 dollar box of awesome, and some photos afterwards.

What?  I was gonna miss out on using comics?  On this blog?


              
Part 2:





And the picture supplemental:

I've entered a new horrible era of this blog.  One where you are all forced to not only see my silly comic reviews, but endure 480p widescreen Youtube videos.

Friday, March 4, 2011

The Tao of Blood Bowl (And Wisdom for Other Such Games)

Over at Something Awful there is a fine discussion thread for the Blood Bowl computer game, currently in a sadly download only Legendary Edition.  (As an owner of the previous retail version I got 33% off the new one which almost mitigates it being virtual.  Going from 9 teams to 20 helps a LOT.)

One fellow was lamenting the random chaotic luck inherent to Blood Bowl.  Which like many of the Games Workshop campaign system games (BBowl, Necromunda, Mordheim, and Gorkamorka) isn't exactly perfect, and sometimes leads to losing your entire force due to simple bad luck instead of keeping more experienced forces from completely dominating.

This was some of my thoughts on Blood Bowl's random dice madness and dealing with losing or even just simple gaming frustration:


cKnoor posted:


Overall it's pretty clear that this is not a game for you. If you can't enjoy it for all it's "faults" (I put that in quotes as I don't think having different tiered teams = bad gamedesign) then it's just not for you. If you can't remember all the awesome times when you get bad dice, or take that as a challenge to come back and win, then you just shouldn't play.


Well said!

Its pretty much how to play Blood Bowl. Take losses as a learning experience. Heck, you can still gain SPPs even when its a doomed game. For some teams this is when you start just trying to kill the other team for the hell of it.

(Ok Elves. Its 3-0? You keep scoring. Im gonna just foul every goddamned pointy little bitch I can get my Lizardmen's claws on. I no longer need victory. I see little arrogant piles of SPPs. You just stop doing anything and I will stop fouling with my Kroxigor.)

First time I played Elves online (since in Fumbbl most soft teams wouldn't go near any of my team types) I got owned but I LEARNED from it. One online game and it changed my whole basic strategy.

I've even made dumb mistakes and laughed at it. Losses HAPPEN. If you have a fun game playing who cares if you won or lost? You still probably got some SPPs or money and had a match.

Losing dudes? ITS GONNA HAPPEN. Its part of the game's structure. Sure as I have mentioned its supposed to keep every team in check to some degree but mostly hurts newer teams, but learn to deal with it. Don't just spend every GP you earn. You have to learn how to manage your team long term, especially in Blitz mode where everyone will leave in time no matter how good they get.

The early BB team management is getting them where you want them. The long term is KEEPING THEM THERE.

Sure you might have the Orcish Tom Brady one season only for him to be too old or get injured for dozens of games or be made virtually useless. You shrug, fire him or send him to be an Assistant Coach then hire a new Orc to replace him.

Its PART OF THE APPEAL.

Sometimes you are just gonna lose because the RNG loathes you that day. Other times you will embrace the chaos and prove your mettle and win ANYHOW.

I've seen this done in Battletech which is a game that makes BB's dice chaos look like its a Chess game and not a heavily luck driven game. (In that game nearly every hit can take out a unit. But every hit has maybe a 1% chance of doing so. Sometimes you lose 1 of your 4-12 units with their own stat page to a single hit. Other times that same unit takes DOZENS of shots and laughs, making Bruce Willis in Die Hard look like a wet paper bag in comparison.)

Sometimes the dice won't go your way. Boo hoo. Man up and fight through it.

Or it just might not be to your taste and that's cool.

GW can't balance its games. Gamers like all people are in general horrible self absorbed douchebags. Cyanide has about as much programming talent as Troika/Obsidian.

If the game is making you rage its best to either take a break or find a different game.

Like the old joke goes. If it hurts when you do that? DON'T DO THAT.



Some things to think about.  Hobby games are supposed to be fun.  Most of them aren't perfect, in many cases NOT EVEN CLOSE.  But you gotta WANT to have fun or you won't have any.  But if the player base is terrible, or the game isn't to your taste, step back.  Maybe you need a break from the game or its community.

Or maybe you just need an entirely different game or group ENTIRELY.

It took me many years to learn that, in many cases playing with certain people and groups was making me miserable.  I wasn't happy at all.  Heck in some cases, people have ruined certain games entirely for me.

(Hero Quest, Jyhad, Lord of the Rings Miniatures, New World of Darkness, and Warmachine for examples in my own sad history.)

It might not even be the games' fault but my memories are completely tainted.

Instead of staying with those games or the people that ruined them, I got the hell out of dodge, in some cases selling it all off on ebay to buy things I can enjoy and have a good memory for.

Sure I might not be gaming anywhere NEAR as much.   But in its "Stopped Clocks are Right at Least Twice a Day" way, some folks on RPGnet had a good bit of wisdom:  "No gaming beats BAD gaming".

Something to think about.  In some cases it just might be the audience, or maybe even the game itself for you and your preferred style of play.

But why make yourself miserable just to play something that is supposed to be fun?

Friday, February 25, 2011

Some More Stuff Now 20% COOLER. (Its hobby games related!)

Consider this me bringing up some general gaming topics and a few other bits.

I PLEDGE MY SOUL TO THE DARK GODS

Good news or greatest news?

While I have never actually played any of the 40K RPGs I do have 2 of the 3 corebooks and some of the expansions.  Like most RPGs nobody in my state particularly is looking for or interested in new games, or new players.

But I sort of love the 40K RPG books for their lovely art design and fluff that isn't the same 4-5 40K storyline topics repeated over and over again.  (Horus and the Emperor's final battle above Terra, the Tyranid invasion of Macragge, Ork invasion of Armageddon being the three constantly repeated.)

The game system itself seems to be the Aspergers' version of Chaosium's Call of Cthulhu/Basic Roleplaying, making me just want to convert it all over to to that system instead.

Because I am a HUGE Chaos fan in Warhammer 40K.  I may sell off most of my 40K stuff but my Chaos Marines won't be parting with me.

And now an RPG based around playing those damned souls?

COUNT.
ME.
IN.

Oh some would immediately say "Use GURPS",  but considering GURPS kind of sucks and now Steve Jackson Games' bread and butter is rehashing mediocre card game "Munchkin" over and over again, GURPS isn't even outputting the sheer mass of interesting sourcebooks they once did.

Yep.  Check this out: SJGames' Stakeholder Report .  The company is pretty much surviving on Munchkin and Munchkin alone.  How such a mediocre game can keep selling with new sets basically being old rules with new funny Kovalic art attached is beyond me.

I'm not a GURPS fan.  Its kind of meh of a system and it is unable of handling things without going into absurd levels of detail.  (You don't EVEN want to look at the statline of an Ogre Cybertank in GURPS Ogre.  You. Do. Not.)  But I do love Car Wars and Ogre.

Its sad to see a company pretty much just follow the money while losing everything that kept them going for decades beforehand.  You can't blame them of course since a company exists to make money, but one can feel sad.

Hell, I have had 2 seperate people find out I like RPGs then get completely crestfallen when they ask my opinion on GURPS and its not a good one.  This has to be KILLING GURPS fans.

On to blog news!

My new computer is running swimmingly even with a budget card installed.  I have been happily installing old games to test them out and getting new ones as well.  Overall I am generally happy returning to Windows.  Luckily I skipped past Vista and got onto Windows 7 merely 8 days before Service Pack 1 was released.

With free virtualization software I can even install Windows XP and 98SE giving me access to most of the games that refuse to run in 7.  (Except Star Wars Republic Commando which crashes to desktop in Windows 7 and XP.  Good thing I only paid 4 bucks for it.)

Expect an eventual post listing how my hobby games based computer games run on it.

I am also soon to enter the land of Youtube video creation so expect some video based reviews or review supplements.  Maybe even a few "How to Play Game X" sort of things.  I did a little practice video with Windows Movie Maker and it made a fair little minifilm with a little tweaking.   I have a 480p camcorder, a nice big tripod, and a kicky fast computer.

More ways to make terrible things.

And if my continual purging of my game collection continues I can add in even more nifty things to this machine.

Monday, February 14, 2011

Here is Some Stuff.

First off, the Orc and Goblin Warhammer Fantasy army has to go.  New army book is 38 bucks!  And I played the previous edition maybe.. 3 times?  Hell, the people I got into the previous edition for never even assembled their damned armies, making it a colossal waste of time.  So feh.  Let's make me some money!


And the full army: 


And I have also been playing the quite fun RPG Mass Effect.  Here is my Shepard:


Updated with more stuff!  Got my bad ass new PC that even with its low end Radeon 5770 card is a tiny god.  Ok maybe Name Level PC.  I can run this bad boy below at MAXIMUM settings and resolution and its smooth as silk:

Thats the scaled down picture.  Transformers War for Cybertron.  It is awesome looking.  I may not be able to find gamers but I can happily sell my gaming stuff and get things I CAN enjoy.

Monday, January 24, 2011

Specs of a Computer I May Get

This post possibly wont stay here forever but my big expensive iMac's Hard Drive died and those machines are virtually unrepairable by the average joe.

And new ones are prohibitively expensive.  So this machine may end up replacing it:

(Update: Frig it I did it.  Waited a day and got an IMPROVED system. Memory upgrade to 1600, went to a higher wattage and quality power supply, went with a P67 motherboard over the H67.  P67 gives me the option to overclock while the H67 would give me the on chip graphics.  Ill go with the option to bad ass it a bit.  Yeah the memory can go faster than I need it to, but that means itll be useful if I decide to keep upgrading the system over the years.  Also the hard disk got another 140 gigs I dont need, but its got 64 megs of cache, and has twice the gbs per second.  All for 20 bones more than the top option.)

Why did I do this?

Well for the second time since owning my Intel based iMac, the hard drive died on me.  And its the THIRD time I have now lost all my data on the machine.  (Though this time I had backups should I choose to fix the big Mac and thus recover everything.)  I dearly, dearly love the all in one design and the sheer JOY of OSX but the lack of games access and the massive price of Macs finally took its toll on me.  I will probably get it fixed in the spring as my work computer replacing the little G5 machine I am posting this on, but I can't deal with it any more.  A new iMac with similar specs to the machines below is like 2500-3000 dollars and its designed so us end users can't fix the smegging things easily.

You want to see how I would have to replace the hard disk in the Mac?
SUCTION CUPS? REALLY?
Yes.  Suction cups, torx screws, a little energon, a lot of luck, and a whole lot of fear.  My Applecare warranty ended in the summer so I would probably have to pay 200-300 dollars to have this done only to probably have the dang machine do it again to me in a couple years.

With a desktop PC I can pretty much drag and drop components to my heart's content.
Want to go to 8 gigs of RAM?  Awesome.  5 minutes of work.
Want to get a faster video card, or go dual card?  I can do that too same timeframe.
Multiple hard drives or even dual drive RAID formation?  No problem.
Even a faster CPU is pretty cake.  Its possibly the ONLY major upgrade I might have a shop do though. Just wait 18 months and put in the latest Core i7 hexcore or even octocore for 200 or so and my machine will be even longer lived.

I was hoping my big iMac would be my main computer till at least 2012 or so.  I guess not.  Instead it will be the special little noisy guy below.  With regular upgrades and some canny pricechecking from newegg I could be running this comfortably till 2014, (the big FOUR OH GOD SO OOOLD) maybe even 2015.

1 x CaseXion Echo Gaming Case - Blue
1 x ProcessorIntel® Core™ i5-2500K Processor (4x 3.30GHz/6MB L3 Cache)
1 x Processor CoolingLiquid CPU Cooling System [SOCKET-1155 & 1156] - Enermax Silent High Performance Fan Upgrade
1 x Memory4 GB [2 GB X2] DDR3-1333 Memory Module - Corsair XMS3 Dominator
1 x Video CardATI Radeon HD 5770 - 1GB - Single Card
1 x Video Card BrandMajor Brand Powered by ATI or NVIDIA
1 x Free Stuff[Free Game Voucher] - Star Trek Online - Free with Purchase of Selected Intel Core i5/i7 Processor or SSD
1 x MotherboardGigabyte GA-H67MA-UD2H
1 x Power Supply600 Watt -- Standard
1 x Primary Hard Drive500 GB HARD DRIVE -- 16M Cache, 7200 RPM, 3.0Gb/s - Single Drive
1 x Optical Drive24X Dual Format/Double Layer DVD±R/±RW + CD-R/RW Drive - Blue
1 x Sound Card3D Premium Surround Sound Onboard
1 x Network CardOnboard LAN Network (Gb or 10/100)
1 x Operating SystemMicrosoft Windows 7 Home Premium + Office Starter 2010 (Includes basic versions of Word and Excel) - 64-Bit
1 x KeyboardThermaltake eSPORTS CHALLENGER PRO Gaming Keyboard - Black
1 x Monitor22" LCD 1920x1080 -- Sceptre X226W-1920 (21.5" Viewable)
1 x Monitor Cable15 ft. DVI to DVI Cable (DVI-D Dual Link, resolution up to 2048x1536 )
1 x Speaker System 2.1 Channel Stereo Super Bass Subwoofer Speaker System
1 x Wireless Network AdapterZonet ZEW2545 802.11n 130Mbps Wireless USB Adapter
1 x Advanced Build Options Specialized Advanced Packaging System - Protect your investment during transportation!
1 x Advanced Build OptionsTuniq TX-2 High Performance Thermal Compound - The best interface between your CPU and the heatsinks
1 x WarrantyStandard Warranty Service - Standard 3-Year Limited Warranty + Lifetime Technical Support
1 x Rush ServiceRush Service Fee (not shipping fee) - Deferred Delivery (Ship Out in 15 Business Days) - 5% OFF on systems over $999 (Coupon Code: defer)
Subtotal :$1,133.35 Shipping 109



1 x CaseXion Echo Gaming Case - Blue

1 x ProcessorIntel® Core™ i5-2500K Processor (4x 3.30GHz/6MB L3 Cache)


1 x Processor CoolingLiquid CPU Cooling System [SOCKET-1155 & 1156] - Enermax Silent High Performance Fan Upgrade
1 x Memory4 GB [2 GB X2] DDR3-1600 Memory Module - Corsair or Major Brand
1 x Video CardATI Radeon HD 5770 - 1GB - Single Card
1 x Video Card BrandMajor Brand Powered by ATI or NVIDIA
1 x Free Stuff[Free Game Voucher] - Star Trek Online - Free with Purchase of Selected Intel Core i5/i7 Processor or SSD
1 x Motherboard[SLI] Gigabyte GA-P67A-UD4
1 x Motherboard USB / SATA InterfaceMotherboard default USB / SATA Interface
1 x Power Supply650 Watt -- Casegears ECO-Element / 80+
1 x Primary Hard Drive640 GB HARD DRIVE -- 64M Cache, 7200 RPM, 6.0Gb/s - Single Drive

1 x Optical Drive24X Dual Format/Double Layer DVD±R/±RW + CD-R/RW Drive - Purple


1 x Sound Card3D Premium Surround Sound Onboard
1 x Network CardOnboard LAN Network (Gb or 10/100)
1 x Operating SystemMicrosoft Windows 7 Home Premium + Office Starter 2010 (Includes basic versions of Word and Excel) - 64-Bit
1 x KeyboardThermaltake eSPORTS CHALLENGER PRO Gaming Keyboard - Black
1 x Monitor22" LCD 1920x1080 -- Sceptre X226W-1920 (21.5" Viewable)


1 x Monitor Cable15 ft. DVI to DVI Cable (DVI-D Dual Link, resolution up to 2048x1536 )
1 x Speaker System 2.1 Channel Stereo Super Bass Subwoofer Speaker System
1 x Wireless Network AdapterZonet ZEW2545 802.11n 130Mbps Wireless USB Adapter


1 x Advanced Build Options Specialized Advanced Packaging System - Protect your investment during transportation!
1 x Advanced Build OptionsTuniq TX-2 High Performance Thermal Compound - The best interface between your CPU and the heatsinks
1 x WarrantyStandard Warranty Service - Standard 3-Year Limited Warranty + Lifetime Technical Support
1 x Rush ServiceRush Service Fee (not shipping fee) - Deferred Delivery (Ship Out in 15 Business Days) - 5% OFF on systems over $999 (Coupon Code: defer)
Subtotal :$1,221.70
Tax :$0.00
Ground Shipping :$44.00
Total :    $1,265.70


Friday, January 14, 2011

Gamma World: My Houserules

Over at Arkham Asylum in Norwich CT there has been a couple rumblings about me doing a demo of the game.

I wouldn't mind doing one at all because I really like the game and how goofy you can run it, or with some tweaks its more of an X Men type game.  Or Rifts.  Or Fallout.  (And for a Fallout game, tell me this isn't THE BEST MUSIC EVER for its late 50-early 60's feel:  )

While my actually running the game and what silliness level I would do depends on the potential players and what they want, the following house rules are ones I would probably use no matter what:

1: Origin Rolling:  In Gamma World you normally roll for two origins, with a double roll (made nearly impossible with the expansions that add in even more origins) on the chart equaling Enhanced Human as one of them.  For my house rules, players may choose one or both origins at a starting XP penalty of 125 each, or 250 for Enhanced Human and you MUST roll for the second origin.  Players selecting one of their  two origins must choose it FIRST then roll for the second one.

2: Ability Scores:  In Gamma World your first origin is your primary and the second is the secondary. (NO WAY!)  Your origins give you an 18 in its' ability, and the secondary a 16.  Normally you roll 3d6 in order for the other 4 abilities.  BEFORE ROLLING, players may choose to assign the 4 rolls as desired, and instead of 3d6 roll 1d8 and add 8.  (Meaning instead of a spread of 3-18 you have a spread of 9-16 and choose what to put where.)

3: Alpha Mutations:  Normally you draw a single card and deal with it.  But normally your Alpha Mutation changes every time there is an Alpha Flux or an Extended Rest.  This is a little too random for me so here is what we will do:  At creation the player draws THREE cards from the deck and chooses ONE.  Outside of an Alpha Flux or other in game effect that would cause a Mutation change this is your PC's power.  When something comes up that would make you draw (Extended Rest changing being removed.), you can instead burn a Healing Surge and keep your power.  Draw 3 select 1 also happens for your level 4 and 8 choices.  There is NO power draws outside of Flux type events or character generation.

4: Player Mutation and Tech Decks: These are BANNED unless the player chooses at creation to instead of building a 7 card deck, build an 8 card. The DM at start gets to draw and KEEP a card.  If you are going to be a degenerate munchkin paying 4 dollars for a package of 8 blind buy cards you must pay the DM for this right.  By giving the DM one of them.  Tip your friendly neighborhood Dungeon Master.  (At DM's discretion other gifts such as booze, candy, toys, or helping them clean up after the game could be accepted as well.)

5: Keeping your Omega Tech even when you shouldn't:  Normally an Omega Tech item either degrades or goes Tubby Bye Bye when used.  If you REALLY like your new toy you may choose to keep it upon receiving it (aka you make the choice THEN AND THERE, no waiting) you PERMANENTLY sacrifice 1d3 Healing Surges and its yours for the life of the PC.  If for some reason you have no Surges left to sacrifice after the roll,  (Like your PC has 2 Surges total and you roll a 3 meaning you now have -1 Surges) your PC is now unable to use ANY Omega Tech cards at all.  This also means you LOSE all Omega Tech you previously owned instantly.  It serves you right for being that greedy with your toys.  Outside of permanently sacrificing Healing Surges to keep an Omega Tech card, failing an Omega Charge roll works as normal.

6: Gun ammo:  Normally in Gamma World you get ONE shot with any gun or ammo type weapon, and if you use it a second time in an encounter its out of ammo permanently till your PC can somehow find more.  This is sort of silly.  Instead of a heavy accounting of ammo now you have the PC's level in shots per encounter PERIOD.  No overshooting.  Whenever the PCs go to any place capable of salvage or to purchase more ammo the DM will tell you how much it will cost (or time wasted, probably spent in Healing Surges for the day) to stock back up on ammo.  Whenever a 1 is rolled to hit with an ammo weapon it has run out of ammo for the encounter, AND until the character can find some reloads.


7: BE A MAN: Roll for everything by the book and accept whatever you draw for your Alpha mutation and start with 250 bonus XP.  If you choose this bonus you may not expend surges to keep an Alpha, but may sacrifice 1d3 to keep an Omega Tech.  You may also never use a player deck of either, and never get to draw 3 take 1 at level 4 and 8 either.

8: D&D Essentials Races for an Origin: These may be chosen and counted as Enhanced Human either in rolling or taking a 250 XP starting penalty for creation.  Any abilities of the D&D race that are not applicable to Gamma World are ignored but otherwise the race works as listed.


The above I think makes for a slightly less ridiculously random game with a more stable Gamma World Earth as opposed to one where everything and everyone seems to change what they can do constantly.

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